

These modules range from modified weapons to stealth cloaks, and are one of the most important aspects of the game - as fleets engage in combat mode, utilizing ship strengths and minimizes their weakness in the battlefield will make or break most campaigns. Lastly, Purity is all about the continuation of Humanity, and players who pick this affinity will get double the resource rewards for each completed mission.Įvery single ship in Sid Meier's Starships is comprised of several modules, which can be upgraded and changed by the player if they have the resources to do so. Harmony values peace and kinship, granting a bonus that repairs each fleet for half the cost.

Supremacy brings a focus on science and technology, allowing them to start off each game with one Wonder already built. The first big choice players will face is what kind of affinity they want they have the choice of going for Supremacy, Harmony or Purity. Expanding upon this idea, Starships is all about defending these planets and expanding interplanetary borders under the name of a galactic federation, which as Sid Meier explains, is no easy task. The game ties in with the end of Civilization: Beyond Earth, which tasked players to colonize planets. We took a look at the video, and have a rundown on what to expect in Sid Meier's Starships based on the 30 minute demonstration. Players watching the above video got a great look at the start screen, the main principles of fleet building and basic combat, as well as expanding their galactic influence and meeting other civilizations. Yesterday, legendary game creator Sid Meier sat down with Firaxis Games' own Pete Murray to demonstrate a short in-game playthrough of Sid Meier's Starships for the first time.
